<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:googleplay="http://www.google.com/schemas/play-podcasts/1.0"><channel><title><![CDATA[Time Transit: Timely Toolkit]]></title><description><![CDATA[Fudge Timely is a FUDGE-powered tabletop roleplaying game system created specifically for Time Transit. Here, you will find information and supplements relating specifically to the game mechanics of Fudge Timely.]]></description><link>https://timetransit.substack.com/s/the-timely-toolkit</link><image><url>https://substackcdn.com/image/fetch/$s_!Dm64!,w_256,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F0ab4db81-2d37-497e-b9fc-847ea97dc782_598x598.png</url><title>Time Transit: Timely Toolkit</title><link>https://timetransit.substack.com/s/the-timely-toolkit</link></image><generator>Substack</generator><lastBuildDate>Thu, 18 Jun 2026 02:21:40 GMT</lastBuildDate><atom:link href="https://timetransit.substack.com/feed" rel="self" type="application/rss+xml"/><copyright><![CDATA[Donald Jory Jr.]]></copyright><language><![CDATA[en]]></language><webMaster><![CDATA[timetransit@substack.com]]></webMaster><itunes:owner><itunes:email><![CDATA[timetransit@substack.com]]></itunes:email><itunes:name><![CDATA[Don Jory Jr.]]></itunes:name></itunes:owner><itunes:author><![CDATA[Don Jory Jr.]]></itunes:author><googleplay:owner><![CDATA[timetransit@substack.com]]></googleplay:owner><googleplay:email><![CDATA[timetransit@substack.com]]></googleplay:email><googleplay:author><![CDATA[Don Jory Jr.]]></googleplay:author><itunes:block><![CDATA[Yes]]></itunes:block><item><title><![CDATA[Timely Teaser]]></title><description><![CDATA[A Pre-Release Infographic Just For You]]></description><link>https://timetransit.substack.com/p/timely-teaser</link><guid isPermaLink="false">https://timetransit.substack.com/p/timely-teaser</guid><dc:creator><![CDATA[Don Jory Jr.]]></dc:creator><pubDate>Wed, 29 Apr 2026 18:33:26 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!Jk5q!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F23d69220-e481-4590-8596-dffb2457d588_2048x2048.png" length="0" type="image/jpeg"/><content:encoded><![CDATA[<blockquote><p>I know, it&#8217;s a whole lot of smoke &amp; thunder, right now. In very little time, I will be up to my gills with free content and so will you.</p><p>Please take this infographic as a token of my loyalty to you and a sample of what is to come.</p></blockquote><div class="subscription-widget-wrap-editor" data-attrs="{&quot;url&quot;:&quot;https://timetransit.substack.com/subscribe?&quot;,&quot;text&quot;:&quot;Subscribe&quot;,&quot;language&quot;:&quot;en&quot;}" data-component-name="SubscribeWidgetToDOM"><div class="subscription-widget show-subscribe"><div class="preamble"><p class="cta-caption">Time Transit is a reader-supported publication. To receive new posts and support my work, consider becoming a free or paid subscriber.</p></div><form class="subscription-widget-subscribe"><input type="email" class="email-input" name="email" placeholder="Type your email&#8230;" tabindex="-1"><input type="submit" class="button primary" value="Subscribe"><div class="fake-input-wrapper"><div class="fake-input"></div><div class="fake-button"></div></div></form></div></div><div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!Jk5q!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F23d69220-e481-4590-8596-dffb2457d588_2048x2048.png" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!Jk5q!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F23d69220-e481-4590-8596-dffb2457d588_2048x2048.png 424w, https://substackcdn.com/image/fetch/$s_!Jk5q!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F23d69220-e481-4590-8596-dffb2457d588_2048x2048.png 848w, https://substackcdn.com/image/fetch/$s_!Jk5q!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F23d69220-e481-4590-8596-dffb2457d588_2048x2048.png 1272w, https://substackcdn.com/image/fetch/$s_!Jk5q!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F23d69220-e481-4590-8596-dffb2457d588_2048x2048.png 1456w" sizes="100vw"><img 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srcset="https://substackcdn.com/image/fetch/$s_!Jk5q!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F23d69220-e481-4590-8596-dffb2457d588_2048x2048.png 424w, https://substackcdn.com/image/fetch/$s_!Jk5q!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F23d69220-e481-4590-8596-dffb2457d588_2048x2048.png 848w, https://substackcdn.com/image/fetch/$s_!Jk5q!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F23d69220-e481-4590-8596-dffb2457d588_2048x2048.png 1272w, https://substackcdn.com/image/fetch/$s_!Jk5q!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F23d69220-e481-4590-8596-dffb2457d588_2048x2048.png 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p><em>Time Transit RPG</em> is a <em>FUDGE</em>-powered tabletop roleplaying game. At its core, the mechanics are governed by <em><strong>Fudge Timely</strong></em>. It&#8217;s a <strong>rules-light</strong>, <strong>numbers-light</strong>, <strong>supplies-light</strong> storytelling system with an abundancy of <strong>optional rules modules</strong> to increase complexity to your preference, even in the Quickstart.</p><p>In order to keep it quick &amp; easy, <em>Time Transit</em> <strong>Adventure Campaigns</strong> are structured to<strong> run on-the-fly</strong>, with <strong>no preparation</strong>! Just pick it up and run it! &#8230;or take your time with it, it&#8217;s up to you!</p><p>Adventure Campaigns are compiled in Sagas, Campaigns, Acts &amp; Scenes.</p><p style="text-align: center;">1 Saga = 3 Campaigns<br>1 Campaign = 3 Acts<br>1 Act = 3 Scenes<br>1 Scene = 1 <strong>Adventure</strong> = 3+ Encounters</p><p style="text-align: center;">so&#8230;</p><p style="text-align: center;">1 Saga = 3 Campaigns = 9 Acts = 27 Scenes = 81+ Encounters</p><p>Not all Encounters involve combat, mind you. There are also social encounters, item-related encounters, puzzles and more.</p><p><strong>All you need to play is:</strong>  </p><ul><li><p><strong>The Rulebook</strong> (players &amp; GM): Quickstart or Core Rulebook with preferred Rules Modules.</p></li><li><p><strong>The Adventure</strong> (GM only): 1 Scene is all you need to play.</p></li><li><p><strong>Dice</strong>: Physical or Mobile App - 4dF (FUDGE dice), 3d6 or d% (a.k.a. 2d10)</p></li><li><p>Maybe something for notes: Paper &amp; pencil or a Notes mobile app</p></li><li><p><strong>Your Character</strong> (Players only): You can make a character in 5 easy steps. Character Creation doesn&#8217;t need to take any longer than 5 minutes. You can use a character sheet (physical or digital) or just take a quarter of a sheet of paper in your notes.</p></li></ul><p style="text-align: center;">THAT&#8217;S IT! QUICK &amp; EASY!</p><p>The <em>Core Rules</em> are <em><strong>BULGING</strong></em> with options.</p><p><strong>Rules Modules include:</strong></p><ul><li><p><strong>Survival Elements:</strong> A concise system for tracking <em>energy</em> (protein, fiber, sugar), <em>hydration</em> and <em>warmth</em> with <em>fatigue penalties</em> for inadequacies.</p></li><li><p><strong>Downtime Activities:</strong> <em>Occupations</em> (earn currency), <em>hobbies</em> (build skills), <em>fabrication</em> (create items), <em>recreation</em> (enhance roleplay), <em>procreation</em> (curate lineage-specific Supernormal Powers), etc.</p></li><li><p><strong>Mini-Games:</strong> The <em>Chronological Limitation System (</em>time travel isn&#8217;t free, even when it is),  <em>Paradox Prevention</em> (make time travel more free), <em>Temporal Circuit Break-In</em> (hacking can be fun), <em>Scavenging</em> (scrap metal, dinosaur eggs, roots &amp; berries&#8230; whatever you have in mind), <em>Fabrication</em> (craft at the table or away from it), <em>Tracking</em> (find a character lost in time), <em>Repair</em>, <em>Lockpicking</em>, and more!</p></li><li><p><strong>FUDGE Options, Plus!</strong> <em>Magick</em>, <em>Psionic Powers</em>, <em>Cybernetics</em>, <em>Netrunning</em>, <em>Vehicles</em>, <em>Land Battles</em>, <em>Air Battles</em>, <em>Space Battles</em>, <em>Warfare</em>.</p></li><li><p><strong>Sample Traits:</strong> Sample <em>Skills</em>, Sample <em>Gifts</em>, Sample <em>Faults</em>, Sample <em>Animal Lineages</em> (Supernormal Powers).</p></li><li><p><strong>Guides:</strong> <em>GM Guide</em>, <em>Player Guide</em>, <em>GM-less Guide</em>, <em>Solo Guide, Roleplaying Guide</em>.</p></li><li><p><strong>All The Items!</strong> <em>Weapons, Armor, Tools</em>, <em>Apparel</em>, <em>Accessories</em>, <em>Novelties</em>, <em>Inter-Terrain Mitigation Gear</em>, <em>Vehicles</em>, <em>Structures</em>, <em>Installations</em>, <em>Housing</em>, <em>Appliances</em>, <em>Furniture</em>, <em>Vehicles</em>, etc.</p></li><li><p>&#8230;and, of course, <strong>NPCs!</strong></p></li></ul><p>A <strong>Campaign Setting</strong> for <em>Time Transit RPG</em> is written so that it is beneficial for both Players and Game Masters, alike, for building your own campaigns, or just knowing how to roleplay the story realm content. Most <em>Time Transit</em> campaign settings span an entire epoch on one planet. They come with lore galore, and all of the necessary information for a campaign as a native of the time period or as an agent of Time Transit who has traveled to the time period, including flora &amp; fauna sheets, resource sheets, NPC sheets, structure sheets, vehicle sheets, sheets for items such as historical artifacts, craftables and consumables. Then there is information about demographics and economics of the planet during the time period, such as governance, law, travel &amp; public transit, geography, geology, environment, the spiritual landscape of the locals, factions, threats &amp; conflicts, plus Adventure hooks, missions for agents, and a whole lot more!</p><p>You will have a very <em>flavorful</em> taste of all of this in just a little over a month from now! Check back for updates!</p><p class="button-wrapper" data-attrs="{&quot;url&quot;:&quot;https://timetransit.substack.com/subscribe?&quot;,&quot;text&quot;:&quot;Subscribe now&quot;,&quot;action&quot;:null,&quot;class&quot;:null}" data-component-name="ButtonCreateButton"><a class="button primary" href="https://timetransit.substack.com/subscribe?"><span>Subscribe now</span></a></p><p></p>]]></content:encoded></item></channel></rss>